Debbie Timmins (Weefz) / 10th May, 2007 9:08 am
This is the fifth part in my ongoing series of articles detailing the essentials to consider when writing a journal for a computer-based role-playing game. The previous parts are: RPG Journal Part I – The Basics RPG Journal Part II – The Categories RPG Journal Part III – Information RPG Journal Part IV – Maps Inventory When I pick up [...]
Debbie Timmins (Weefz) / 21st Jan, 2007 4:46 pm
This is the second in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part I: The Basics How To Write an RPG Journal – Part III: Information RPGs are about a story, a world and your place within that world. In such [...]
Debbie Timmins (Weefz) / 17th Jan, 2007 11:17 pm
This is the first in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part II: Categories How To Write an RPG Journal – Part III: Information RPGs. Role Playing Games. Games where the emphasis is on role-playing and story, choosing what missions [...]
Debbie Timmins (Weefz) / 30th Mar, 2006 1:25 pm
I’m a PC gamer. We have more than 101 keys. We have mice. We have high-resolution monitors. We have a long, long history of RPG interfaces being progressively refined for usability from the crappy-looking Gold Box games to the Ultima series, through Baldur’s Gate 1 and 2, Dungeon Siege and Morrowind. So why the FUCK have we been shafted with [...]
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