Posts Tagged ‘
journal ’
Apr 18th, 2008 |
By Debbie "Weefz" Timmins
Usability is a theme dear to my heart. I’m a staunch believer that every game should have mappable control buttons and allow me to invert both the X and Y axis. Damn you Final Fantasy XII for ruining my ability to turn left and right correctly the first time! In that vein, LevelUp’s Gaming Tidbits
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Posted in News |
2 comments
Tags: journal, next-gen, UI design, usability
Feb 25th, 2008 |
By Debbie "Weefz" Timmins
An RPG? From BioWare? Weefz is all over that.
Posted in Featured, Good, RPG, Reviews, Xbox 360 |
6 comments
Tags: avatar:TBE, journal, love, Mass Effect, oblivion, RPG
May 23rd, 2007 |
By Debbie "Weefz" Timmins
Here we are at the conclusion of my post series on computer RPG journal design. I will admit, I am a usability freak. The one thing that will wind me up faster than anything on earth is software design that isn’t based around the user. This website makes my skin crawl. Please, cRPG designers, think
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Posted in Articles, Opinions |
1 Comment »
Tags: journal, RPG, UI design, usability
May 10th, 2007 |
By Debbie "Weefz" Timmins
This is the fifth part in my ongoing series of articles detailing the essentials to consider when writing a journal for a computer-based role-playing game. The previous parts are: RPG Journal Part I – The Basics RPG Journal Part II – The Categories RPG Journal Part III – Information RPG Journal Part IV – Maps
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Posted in Articles, RPG |
No Comments »
Tags: hhgttg, infocom, inventory, journal, RPG, spellcasting, steve meretzky, UI design
May 3rd, 2007 |
By Debbie "Weefz" Timmins
Long-time readers of The Average Gamer may have noticed a certain tendency on my part. Every once in a while I come over all excitable about some aspect of gaming. I’ll write an entire series of posts about it. Then the series stops. Abruptly. I do apologise. Here is part 4 of How To Write
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Posted in Articles, RPG |
No Comments »
Tags: journal, Map, prince of persia, thottbot, UI design
Jan 23rd, 2007 |
By Debbie "Weefz" Timmins
This is the third in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part I: The Basics How To Write an RPG Journal – Part II: Categories This post is all about fleshing out your RPG journal.
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Posted in Articles, RPG |
3 comments
Tags: journal, neverwinter nights, UI design, usability
Jan 21st, 2007 |
By Debbie "Weefz" Timmins
This is the second in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part I: The Basics How To Write an RPG Journal – Part III: Information RPGs are about a story, a world and your place
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Posted in Articles |
1 Comment »
Tags: categories, journal, RPG, UI design
Jan 17th, 2007 |
By Debbie "Weefz" Timmins
This is the first in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part II: Categories How To Write an RPG Journal – Part III: Information RPGs. Role Playing Games. Games where the emphasis is on role-playing
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Posted in Articles, RPG |
2 comments
Tags: Deus Ex: Invisible War, journal, RPG, UI design