The Average Gamer

Mass Effect Review (360)

Mass Effect Packshot

Age Rating:

12 (BBFC)

What is it?

A Bioware RPG witha futuristic space-colony setting and third-person-cover combat

It is fun?

Hell, yes.

Is it worth the money?

(£39.99)

Yes, yes, yes. At £1 per hour, it’s very good value for money.

Why?

I love western-style RPGs. I love sci-fi settings. And I love taking cover during combat. I love Mass Effect. This game is almost made for me :)

There are flaws. I talked about Mass Effect’s dialogue issue back in December. The inventory interface is quite possibly the worst I’ve ever seen, as is the party selection menu. Still, I had so much fun playing the game itself that I don’t really care.

The Good:

  • Purpose – You have actual goals throughout the game that aren’t simply “shoot everything in sight”. Sure, that’s generally the means to your end, but at least there’s a purpose behind it.
  • Combat – The combat system is great. It’s like Gears of War but less frustrating. Gears feels like you’re wearing a huge chunk of magnetic armour and everything else is made of iron. Mass Effect gives you more control when running and it’s far easier to go around things.
  • Breadth – You have a giant world to explore. This isn’t a sandbox game but you can spend hours just exploring the Citadel and pick up lots of side-quests
  • A useful journal! Longtime readers will know, I’m a bit fanatic about RPG journals. This one does the job, though could have done with listing the target locations more prominently. Iinstead, you’re forced to open up every single item repeatedly, to find the nearby missions.
  • Force powers Biotics – These mysterious powers are great fun. There’s a little something for everyone – healing, direct damage, disabling, shields, sharpshooting… I love it. None of them look quite as spectacular as KOTOR2’s Force Storm, but the combination of Lift and an assault-rifle-wielding teammate looks impressively violent.
  • Advancement – I’m not sure if BioWare did a sneaky enemies-level-up-with-you but if they did, it was very subtle and much more satisfying than Oblivion. In Oblivion as you got more powerful, it never felt that way because even the lowliest grass-dwelling bandit mysteriously sprouted glass armour and would kick your sorry ass unless you specialised in combat. In Mass Effect, you can do the majority of the game in any order and it’s always challenging, but you still get the feeling of becoming more powerful.

The Bad:

  • The interface and dialogue system. The interface will need a whole post to explain, so I’ll save that for another time. Just trust me, it’s rubbish.
  • Uncharted worlds – These are fun to start with. The first time you get dropped on an uncharted world, it’s a breathtakingly beautiful scene. The next hundred and fifty seven times start to grate. Ultimately, the uncharted worlds all feel the same – drive around from way point to way point, drive in circles shooting something, fall off a mountain, find building, kill everyone, search back room (or for variety, upstairs back room), play unlocking mini-game, The End. But it’s the only way to get that level 50 achievement so, for some insane reason, I did them all. There’s no way I’m going for level 60 on another playthrough.
  • Repetition – The endless combat in corridors for the main quest does get a little samey after a while.
  • Achievements – If you collect gamerpoints compulsively, Mass Effect will swallow you for days. Assuming that you play as efficiently as possible, you’ll have to play the game all the way through twice and the middle four planets at least once more with different allies. Considering it took me around 40 hours to hit level 50 with almost all the sidequests, that’s something in the region of 80-100 hours to get all the gamerpoints. I’d advise you to rent Avatar: The Burning Earth instead, but you probably already did.
  • Tower of Hanoi – Has BioWare ever made an RPG that didn’t feature the Tower of Hanoi? I’ve been solving this puzzle for at least 15 years now. I know it was in KOTOR and I’m sure I saw it in another BioWare game. Here’s a compromise; show us the puzzle and have a character ask what it is. If we answer Tower (or Towers) of Hanoi we get a free pass, okay?
In summary:

It’s a brilliant space-shooter RPG. Mass Effect would get my vote for Game of The Year 2007.

Mysteriously HUD-Free Screenshots

Mass Effect - SSV Normandy above Virmire Mass Effect - Liara Ashley and Kaidan Mass Effect - Saren with gun Mass Effect - Geth Husk

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