Eurogamer Expo 2010 – Dead Space 2 And MotorStorm: Apocalypse
- Updated: October 14, 2010
Dead Space 2
Oooh, this was a beautifully gory game to play. This was my first taste of Dead Space, having missed out on playing the first game (Tikipod loves it). Dead Space 2 looks stunning and features totally disgusting looking aliens, who interestingly look much better with all their limbs blown off. I may have got a few looks from the people watching as I knocked an alien head around on the floor like a football and played with some amputated alien limbs for a while.
After being entertained by this alien anatomy play, probably for longer than is healthy, Dead Space 2 offered up a great mix of survival horror, violence, space, gore and beautiful graphics. I’ve been impressed by the Dead Space 2 trailers which show off other aspects to the game, like flying around outside in space. One to look out for when it’s released in Jan 2011.
Motorstorm: Apocalypse 3D
Motorstorm was one of the first games I played on my shiny new PlayStation 3 all the way back in 2007. After playing it to death, I’d largely ignored the Motorstorm franchise until I played this little beauty, in 3D of course. The best way to describe this game is imagine blending Burnout, Split Second: Velocity and the Fallout 3 universe. Eh viola, post-apocalyptic driving carnage.
Motorstorm: Apocalypse is all out action, pure and simple. Cars explode, buildings explode, cars and builds explode at the same time, people get splatted (in a nice way, with all their limbs intact, but with a hint of death) and the world looks like it is ending. It’s a Michael Bay wet dream. It is almost like someone at Evolution Studios started using the Michael Bayifier on their own games. Add in some seriously fast graphics and a bit of 3D and you’ve got quite a mix. I loved it. After playing this and GT5 3D, I kinda wanted a 3D TV. The only thing that worries me is how long I’d be able to play Motorstorm: Apocalypse, as I can see it getting hard to concentrate after a few hours of gametime. I’ve had enough of 3D films after about 90 mins and for most of those I’m not even concentrating (e.g. Resident Evil: Afterlife 3D film).
Tomorrow I’ll be talking about Halo: Reach and Killzone 3 3D.