Pele Kophoros / 8th Dec, 2011 1:03 pm
EA are the devil blah blah blah ripping us off blah underhand business practices blah blah won’t someone think of the children blah de bloody blah. Shut up, stop moaning and listen to yourselves for for a minute. In the past week the astonishing act of trying to make money once again shocked gamers to their cores as EA once [...]
Nick Silversides (CaptSkyRocket) / 30th Sep, 2011 5:10 pm
Recently at Gamescom 2011 I got to play a pre-alpha build of Battlefield 3: Aftershock running on an iPad. As DICE is a little bit busy finishing off the blockbuster PC, 360 and PS3 versions of Battlefield 3, Digital Legends is in charge, the developer behind the iOS versions of Battlefield: Bad Company 2. If you’ve ever played Dead Space [...]
Nick Lynch / 20th Sep, 2011 1:15 pm
We first saw Contre Jour at E3, looking very promising with reviewers coming away hooked on its interesting aesthetic as well as fun gameplay dynamics. Publishers Chillingo, who also brought us the incredibly addictive Cut the Rope, hope to continue their success with this new title on the iOS You play a cute one-eyed tadpole-like creature, known only as Petit. [...]
Nick Silversides (CaptSkyRocket) / 25th Jul, 2011 4:34 pm
Happy Monday to everyone. Lets start the week off with some gaming news. We’ve tweaked the format of the news post slightly, so let us know what you think of it. Super Ball Escape HD: The popular iPad game about saving a robot ball from the evil corporation that created him can be download for free from the App store [...]
Phillipe Bosher / 17th May, 2011 9:40 pm
Storm in a Teacup has a simple premise. A 2D side-scroller controlled by simply tapping the screen, the game follows the character Storm as he travels through a dreamworld created by his older brother. Designed to straddle the line between ‘casual’ and ‘hardcore’ games, developer Cobra Games’ ambition is bold – the question is: to what extent have they succeeded? [...]
Nick Silversides (CaptSkyRocket) / 15th Mar, 2011 6:49 pm
Tower Studio have released a St Patrick’s Day themed update to Speedball 2: Evolution on iPad/iPhone and iPod Touch. This update contains: St Patrick’s Day Shamrock shield (for new career teams) New sporty icon Improved virtual d-pad art Bug fix – Loading problems Bug fix – Kit clash problems Not a huge amount of stuff to get exited about to [...]
Nick Silversides (CaptSkyRocket) / 1st Mar, 2011 11:11 am
Back in 1990, I bought latest Bitmap Brothers game on the Amiga. Its name was Speedball 2: Brutal Deluxe and it was pure brilliance. Now over 20 years later, Speedball 2 is back and running on the über-sexy iPad as well as the iPhone and iPod Touch. Developed under the guidance of Jon Hare from legendary 1980/90s software house Sensible [...]
Nick Silversides (CaptSkyRocket) / 24th Jan, 2011 1:45 pm
I got my hands on both the iPad and iPod Touch/iPhone versions of Dead Space at a Dead Space event a few days ago thanks to EA. I’m not going to talk about the plot, or include any spoilers; instead I’m going to cover what they are like to play. [Novel idea for a games website, eh? - Ed] iPad [...]
Debbie Timmins (Weefz) / 20th Oct, 2010 11:29 am
Following Barclays’ game-promoting example of 56 Sage Street, Barclaycard have launched a game for the iPhone and iPad called Rollercoaster Extreme, based on their rollercoaster TV ad. The app only has a 3-star rating on the iTunes site but hey, you could win an iPad, a trip to Las Vegas or a big wodge of cash. I’d play it but [...]
Debbie Timmins (Weefz) / 25th Jul, 2010 8:22 pm
A few of my friends have recently become obsessed with the iPhone version of Robot Unicorn Attack, so I’ve have “Always” stuck in my head for days. I’m abusing the power of my blog to get it stuck in yours too ;) The games looks easy – there are only two buttons after all, but it’s ridiculously intense if you [...]
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