Mass Effect Review (360)
Feb 25th, 2008 | By Debbie "Weefz" TimminsAn RPG? From BioWare? Weefz is all over that.
An RPG? From BioWare? Weefz is all over that.
This is the fifth part in my ongoing series of articles detailing the essentials to consider when writing a journal for a computer-based role-playing game. The previous parts are: RPG Journal Part I – The Basics RPG Journal Part II – The Categories RPG Journal Part III – Information RPG Journal Part IV – Maps
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Long-time readers of The Average Gamer may have noticed a certain tendency on my part. Every once in a while I come over all excitable about some aspect of gaming. I’ll write an entire series of posts about it. Then the series stops. Abruptly. I do apologise. Here is part 4 of How To Write
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This is the third in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part I: The Basics How To Write an RPG Journal – Part II: Categories This post is all about fleshing out your RPG journal.
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This is the first in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part II: Categories How To Write an RPG Journal – Part III: Information RPGs. Role Playing Games. Games where the emphasis is on role-playing
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I found web-based Flash game Murloc RPG at XGenStudios, who also host Defend Your Castle. Apparently Gamer Disclaimer is a bit of a World of Warcraft fan. Rather than hoping for Blizzard to make Murlocs into a playable race, (s)he decided to write (her/)his own 5MB flash game. It was featured in the WoW Community
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Dungeon Master is a bloody brilliant game, period. It’s a game that I’ve spent a lot of time playing over the years on several different platforms (Atari ST, Amiga and PC Engine). Originally released on the Atari ST in 1987 by the now defunct developer FTL, Dungeon Master was an instant classic as well as
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RF Online ships this week. I fired up the RF Online beta last week and puttered around as a Cora Ranger for two or three hours – I couldn’t find a single reason to continue playing it. I realise that it was still unfinished but this game sucks like a Dyson!