The Average Gamer

Closed Competition: Win Child of Eden

While we’re still tooling about in LA post-E3, I thought I’d put up this competition to celebrate the forthcoming release of Child of Eden for the Xbox 360: the chance to win a copy of Child of Eden and a print signed by creator Tetsuya Mizuguchi himself.

We saw Mizuguchi demonstrating Child of Eden at BAFTA a few weeks back. It’s a Kinect-enabled rhythm game that blends mind-blowing sounds (at least on a BAFTA-quality sound system) with wild visuals. You move in front of the camera to target invaders and smash them in time with the music to score extra points and save Project Lumi, which appears to be some sort of angelic woman hiding in the world of Eden. While the game is designed around movement, you don’t actually need Kinect to play it. Child of Eden does feature controller support and will be released on the Xbox 360 and PS3 on 17th June 2011.

Here’s a photo of the autographed print.

Child of Eden print autographed by Tetsuya Mizuguchi

Rather unfortunately, I didn’t catch the name of Miziguchi’s colleague who also signed the print but here’s a photo of us all together at BAFTA. Maybe you’ll recognise him?

Me and Mizu are like THAT, yo

All you have to do to enter is comment below telling us what you love or hate about Kinect so far. On Wednesday night we’ll pick a winner from all the commenters so make sure you leave a valid email address.

Here’s an example: Right now I LOVE the Bobblehead feature on Kinect Fun Labs. You can use the Kinect camera to scan yourself and generate a bobblehead with your hair, clothes and features. Stick it on a virtual car dashboard and watch your head wibble. Or make one of your friends and bop them in the face. Oh, the hilarity!

What’s your favourite, or least favourite thing about Kinect?

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