Posts Tagged ‘ usability ’

Next Gen on Usability

Apr 18th, 2008 | By Debbie "Weefz" Timmins

Usability is a theme dear to my heart. I’m a staunch believer that every game should have mappable control buttons and allow me to invert both the X and Y axis. Damn you Final Fantasy XII for ruining my ability to turn left and right correctly the first time! In that vein, LevelUp’s Gaming Tidbits
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16 Things to Include in Every RPG Journal

May 23rd, 2007 | By Debbie "Weefz" Timmins

Here we are at the conclusion of my post series on computer RPG journal design. I will admit, I am a usability freak. The one thing that will wind me up faster than anything on earth is software design that isn’t based around the user. This website makes my skin crawl. Please, cRPG designers, think
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How To Write an RPG Journal – Part III: Information

Jan 23rd, 2007 | By Debbie "Weefz" Timmins

This is the third in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are: How To Write an RPG Journal – Part I: The Basics How To Write an RPG Journal – Part II: Categories This post is all about fleshing out your RPG journal.
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