This is the third in a series of posts that attempt to deconstruct the humble computer RPG journal. Other posts in the series are:
This post is all about fleshing out your RPG journal. Make it useful. I’m not about to tell anyone how to write. Rather, I’ll focus on what to include and what’s safe to discard.
Record everything
RPG quests can be horrifically complex. Well-written dialogue provides a lot of information. Journals for computer role-playing games are there to take some of the strain out of remembering. Don’t forget, us gamers are busy people. Between blogging, learning VB.net, having a social life, household chores and everything else, remembering the fine details of a D&D computer RPG quest is pretty low on the list. It is crucial not to overlook pertinent facts when writing a journal. Here’s a list of things you should include in every quest entry.
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