Posts Tagged ‘ LostGarden ’

Reasons for the lack of innovation in games development

Nov 24th, 2005 | By Debbie "Weefz" Timmins

A very nicely explained (though a bit geeky) article over at LostGarden that is a good attempt at explaining the lack of innovation in many new games – A five step program to move beyond the game geek culture: “The publishers look at the limited set of existing options, cut out the least profitable ones
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