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	<title>The Average Gamer &#187; Phantoms</title>
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		<title>E3 Expo &#8211; Zelda: Spirit Tracks</title>
		<link>http://www.theaveragegamer.com/2009/06/07/e3-expo-zelda-spirit-tracks/</link>
		<comments>http://www.theaveragegamer.com/2009/06/07/e3-expo-zelda-spirit-tracks/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 09:19:13 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Phantoms]]></category>
		<category><![CDATA[trains]]></category>
		<category><![CDATA[Zelda]]></category>

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		<description><![CDATA[Choo, choo! Link is back on the DS with more touchscreen fun and trains.]]></description>
			<content:encoded><![CDATA[<p><img class ="imgright" src="http://www.theaveragegamer.com/wp-content/Logo Images/ZeldaSpiritTracksLogotb.jpg" width="100" height="57" alt="ZeldaSpiritTracksLogotb.jpg" title="ZeldaSpiritTracksLogotb.jpg" />Due for release towards the end of this year is the latest DS Zelda. Taking place 100 years after the Phantom Hourglass, Link now gets about using a train, rather than a boat. Other changes include new weapons and the ability to control a phantom (the enemies in the previous game).</p>
<p>I liked <a href="http://www.theaveragegamer.com/2008/01/25/zelda-the-phantom-hourglass-review-ds/">Zelda: Phantom Hourglass</a> as a whole, apart from the repetitive nature of one of the dungeons. So no more of that please. Also I really, really, really hope that they fix the crappy save system on Zelda games so you can resume where you left off. No idea if this is the case in Spirit Tracks, but you can but hope.</p>
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