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	<title>The Average Gamer &#187; DS</title>
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	<description>Video games news and reviews from the UK</description>
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		<title>Kirby Mass Attack  &#8211; Hands-on Preview (DS)</title>
		<link>http://www.theaveragegamer.com/2011/08/01/kirby-mass-attack-hands-on-preview-ds/</link>
		<comments>http://www.theaveragegamer.com/2011/08/01/kirby-mass-attack-hands-on-preview-ds/#comments</comments>
		<pubDate>Mon, 01 Aug 2011 08:27:26 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[Epic Yarn]]></category>
		<category><![CDATA[Kirby]]></category>
		<category><![CDATA[Kirby Mass Attack]]></category>
		<category><![CDATA[mental]]></category>
		<category><![CDATA[stylus]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=7035</guid>
		<description><![CDATA[Kirby is back on the Nintendo DS in his craziest adventure ever following his adventures in Patch Land. I found myself controlling what appeared to be a pack of ravenous attack Kirbys roaming the landscape either devouring or assaulting everything that got in their way. What on earth has happened to our beloved Kirby? Well, apparently Kirby has been attacked [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/07/KirbyMassAttack_Logo.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/07/KirbyMassAttack_Logo.jpg" alt="Kirby Mass Attack - Logo" title="Kirby Mass Attack - Logo" width="150" height="85" class="alignleft size-full wp-image-7038" /></a>Kirby is back on the Nintendo DS in his craziest adventure ever following his adventures in <a href="http://www.theaveragegamer.com/2011/04/21/kirbys-epic-yarn-review-wii/">Patch Land</a>. I found myself controlling what appeared to be a pack of ravenous attack Kirbys roaming the landscape either devouring or assaulting everything that got in their way. What on earth has happened to our beloved Kirby?</p>
<p>Well, apparently Kirby has been attacked by an evil something-or-other and blasted into ten mini-sized Kirby bits. The demo I played had all the text and instructions in Japanese making it a little tricky to work out the narrative. The Kirby games are renowned for having wild and wonderful story lines but even so this game had its moments where I just stared at the screen wondering what the heck was going on, it was that weird.</p>
<p><strong>Stylus, ready!</strong></p>
<p>Controlled exclusively with the stylus, I started off with one teeny tiny Kirby making his way all alone in the world. The whole of the top screen of my DS was occupied by a huge Kirby face and a empty percentage bar with the text &#8220;1/10&#8243; at one end. As my lonesome Kirby began scoffing fruit and other tasty items the percentage bar gradually filled up until out popped a brand new Kirby when the bar was completely full. Yay, new play friend for Kirby :-) I was able to refill the percentage bar a further 8 times until I had a mesmerising 10 Kirbys to control!<br />
<div id="attachment_7036" class="wp-caption alignright" style="width: 266px"><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/07/KirbyMassAttack-Woooaaahhhh.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/07/KirbyMassAttack-Woooaaahhhh.jpg" alt="Kirby Mass Attack - Woooaaahhhh" title="Kirby Mass Attack - Woooaaahhhh" width="256" height="192" class="size-full wp-image-7036" /></a><p class="wp-caption-text">Woooaaahhhh!</p></div><br />
Tapping on the screen with my stylus moved my Kirbys around the level. Then when I held down the stylus down on a particular Kirby or pack of Kirbys for a few seconds they became surrounded by a blue force field. This allowed me to draw a path around the screen that they would float along. This magical power gave my Kirbys the freedom to navigate around the levels and get to those otherwise out of reach areas. The other essential control I learnt was the flick move. Quickly swiping the stylus away from my Kirbys resulted in them flinging themselves across the screen. This was the control I used most as it allowed my to clear a path through boxes, bombs, animals etc to get to the end of the level. Whilst they were flinging themselves across the screen they did resemble load of demented pink Lemmings. Grasping these simple controls didn&#8217;t take long at all, so it was onto the task at hand; causing mayhem and destruction. I mean, putting Kirby back together again and saving the Universe (probably).</p>
<p><strong>Kill the bunnies</strong></p>
<p>As the progressed through the levels I began to send my Kirbys into battle against giant flowers and bunnies. My killer Kirbys gave them all a good beating before gobbling up the fruits that would appear in place of their cold, dead, lifeless bodies. I never knew Kirby could be such a ruthless badass. <div id="attachment_7039" class="wp-caption alignleft" style="width: 266px"><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/07/KirbyMassAttack_Rollin.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/07/KirbyMassAttack_Rollin.jpg" alt="Kirby Mass Attack - Rollin" title="Kirby Mass Attack - Rollin" width="256" height="192" class="size-full wp-image-7039" /></a><p class="wp-caption-text">Keep rollin&#039; rollin&#039; rollin&#039; rollin&#039;</p></div>It was during these fights that I first encountered problems controlling my loveable pack of mayhem. They kept getting separated at the most awkward of moments. Small groups of them would fall down holes in the landscape or get trapped on the wrong side of a giant swaying flower when you weren’t looking. It was a constant challenge keeping all my Kirbys together and safe from preying monsters. Backtracking and collecting all these lost Kirbys reminded me a lot of playing Sony’s excellent <a href="http://www.theaveragegamer.com/2006/11/11/locoroco-review-psp/">LocoRoco</a> on the PSP in which you have to save all your defenceless LocoRoco&#8217;s. </p>
<p>There were some puzzles to solve along the way too. The majority of which require you to have a certain number of Kirbys available. For example, I needed over 6 Kirbys to grab onto the roots of a giant turnip stuck in the ceiling and yank it free. Once the turnip had been freed, it hit the ground it burst into a load of fruit which unlocked another bit of Kirby once everything had been eaten up.</p>
<p>You do have to be careful with your Kirbys as they are vulnerable, especially when separated from the main pack. When one of them gets hit, it turns into a ghostly form of Kirby and turns white. When this ghost Kirby gets hit again in this state, it dies :-( However, you can restore a ghostly Kirby to its solid pink form using one of the glowing floating hoops that can be found near the end of levels. For the first few levels I couldn&#8217;t work out what these floating hoops were for but as the levels got harder and I started to lose Kirbys in battle, I began to make use of these life-giving hoops.</p>
<p>This game trailer does a great job of showing the Kirby chaos I&#8217;ve been describing in all its glory&#8230;.<br />
<center><iframe width="550" height="335" src="http://www.youtube.com/embed/s5T9eVfuiOo" frameborder="0" allowfullscreen></iframe></center></p>
<p><strong>Summary</strong></p>
<p>This is a crazy, crazy game. Keeping all your Kirbys together and attacking as an organised unit is a lot of fun and keeps you pretty busy. I had a smile permanently planted across my face the whole time I was playing the demo. Just like <a href="http://www.theaveragegamer.com/2011/04/21/kirbys-epic-yarn-review-wii/">Kirby’s Epic Yarn</a>, Kirby Mass Attack is a must buy game. Now where did my marauding pack of Kirbys get to?</p>
<p><em>Kirby Mass Attack is due for release on the 19th Sep 20111 for Nintendo DS.</em></p>
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		<title>Ridge Racer 3D &#8211; Gameplay Trailer And Screenshots</title>
		<link>http://www.theaveragegamer.com/2011/03/16/ridge-racer-3d-gameplay-trailer-and-screenshots/</link>
		<comments>http://www.theaveragegamer.com/2011/03/16/ridge-racer-3d-gameplay-trailer-and-screenshots/#comments</comments>
		<pubDate>Wed, 16 Mar 2011 15:47:52 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[3D]]></category>
		<category><![CDATA[Namco]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Ridge Racer]]></category>
		<category><![CDATA[screenshots]]></category>
		<category><![CDATA[snowman]]></category>
		<category><![CDATA[trailer]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=6151</guid>
		<description><![CDATA[We got some new screenshots from the upcoming Ridge Racer 3D game on Nintendo&#8217;s 3DS console. With the 3DS launch just over a week away, it won&#8217;t be long before you can see for yourself what Ridge Racer is like to play in 3D. There&#8217;s also a video of the game in action. Obviously you don&#8217;t get the 3D effect [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_3DSBoxArt.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_3DSBoxArt.jpg" alt="RidgeRacer3D_3DSBoxArt" title="RidgeRacer3D_3DSBoxArt" width="150" height="135" class="alignleft size-full wp-image-6158" /></a> We got some new screenshots from the upcoming Ridge Racer 3D game on Nintendo&#8217;s 3DS console. With the 3DS launch just over a week away, it won&#8217;t be long before you can see for yourself what Ridge Racer is like to play in 3D.</p>
<p>There&#8217;s also a video of the game in action. Obviously you don&#8217;t get the 3D effect from the video, so it would be worth getting some hands-on time with the game on a 3DS console. Personally, I like the giant snowman in the video that makes an appearance at 1:23 and then again at 1:41. Happy snowman is happy! </p>
<p><center><iframe title="YouTube video player" width="550" height="335" src="http://www.youtube.com/embed/tvSKil_FbkE" frameborder="0" allowfullscreen></iframe></center></p>
<p>So that&#8217;s the game in action. Now time for some screenshots.</p>
<h5>Screenshots:</h5>
<p><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_TireSmoke.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_TireSmoke-300x180.jpg" alt="RidgeRacer3D_TireSmoke" title="RidgeRacer3D_TireSmoke" width="300" height="180" class="alignnone size-medium wp-image-6156" /></a> <a href="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_NoCars.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_NoCars-300x180.jpg" alt="RidgeRacer3D_NoCars" title="RidgeRacer3D_NoCars" width="300" height="180" class="alignnone size-medium wp-image-6155" /></a> <a href="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_Crash.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_Crash-300x180.jpg" alt="RidgeRacer3D_Crash" title="RidgeRacer3D_Crash" width="300" height="180" class="alignnone size-medium wp-image-6154" /></a> <a href="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_CloseUpCar.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/03/RidgeRacer3D_CloseUpCar-300x180.jpg" alt="RidgeRacer3D_CloseUpCar" title="RidgeRacer3D_CloseUpCar" width="300" height="180" class="alignnone size-medium wp-image-6153" /></a></p>
<p><em><a href="http://www.shopto.net/DS/VIDEO%20GAMES/3DSRI01-RIDGE%20RACER%203DS.html">Ridge Racer 3D</a> is out on the 25th March 2011 on Nintendo 3DS.</em></p>
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		<title>Hands-On Impressions: Nintendo 3DS</title>
		<link>http://www.theaveragegamer.com/2011/02/09/hands-on-impressions-nintendo-3ds/</link>
		<comments>http://www.theaveragegamer.com/2011/02/09/hands-on-impressions-nintendo-3ds/#comments</comments>
		<pubDate>Wed, 09 Feb 2011 13:20:30 +0000</pubDate>
		<dc:creator>TAG Staff</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Face Raiders]]></category>
		<category><![CDATA[Kid Icarus]]></category>
		<category><![CDATA[Lego Star Wars]]></category>
		<category><![CDATA[MCM Expo]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Nintendo 3DS]]></category>
		<category><![CDATA[Ocarina of Time]]></category>
		<category><![CDATA[Resident Evil]]></category>
		<category><![CDATA[Resident Evil: Mercenaries]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=5931</guid>
		<description><![CDATA[We got to try out the upcoming Nintendo 3DS handheld console over the weekend at their consumer previews. It was a strange event in Brick Lane, with a very impressive Street Fighter cosplay fight, some rather grabby Redfields from STARS protecting us from a zombie invasion and the opportunity to shoot yourself in face. Does it work? Debbie: So, that [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theaveragegamer.com/2011/02/09/hands-on-impressions-nintendo-3ds/3ds_hw_logo-2/" rel="attachment wp-att-5933"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS_HW_logo.png" alt="" title="3DS_HW_logo" width="100" height="75" class="alignleft size-full wp-image-5933" /></a> We got to try out the upcoming Nintendo 3DS handheld console over the weekend at their consumer previews. It was a strange event in Brick Lane, with a very impressive Street Fighter cosplay fight, some rather grabby Redfields from STARS protecting us from a zombie invasion and the opportunity to shoot yourself in face.</p>
<h4>Does it work?</h4>
<p><strong>Debbie:</strong> So, that 3DS, eh? 3D effects without wearing silly glasses? Yup, we can confirm that it does indeed work&#8230; provided you don&#8217;t move the thing more than an inch in any direction or tilt the screen <em>at all</em>. Now I don&#8217;t know about you but when I use a handheld console, I&#8217;m usually on the train. At the very least, I&#8217;m slouched on a sofa reaching out for a drink or munching on some biltong. Quite apart from the fact that I can physically feel the eye strain from the second I switch the thing on, the glasses-free feature just isn&#8217;t as flexible as it needs to be. Offering the analogue slider to adjust for different focal lengths is a very nice touch but in practice, it just meant I was twiddling with it every few minutes as I shifted position.</p>
<p>No, I don&#8217;t like the 3DS experience at all. </p>
<div id="attachment_5938" class="wp-caption aligncenter" style="width: 310px"><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS-Launch-Playing-Face-Raiders.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS-Launch-Playing-Face-Raiders-300x199.jpg" alt="" title="3DS Launch - Playing Face Raiders" width="300" height="199" class="size-medium wp-image-5938" /></a><p class="wp-caption-text">Nick saves his friends from invisible flying helmet heads</p></div>
<p><strong>Nick:</strong> I was quite excited to be finally getting my hands on a Nintendo 3DS, having heard so many good things about it. After being distracted by the Street Fighter and Resident Evil cosplayers (I totally got grabbed by a zombie!) I finally got hold of a 3DS. It felt a lot sturdier than I expected with a much better build quality than my DS. The 3D to 2D slider is very clever, and I&#8217;m not ashamed to admit that I probably spent more time playing with the slider than I did playing the actual games themselves. </p>
<p>I was surprised how well the 3D effect works. You pick up the 3DS, look into the top screen and it&#8217;s all in beautiful 3D. However, if you move your head out line with the 3DS, or tilt the 3DS itself then you immediately lose the 3D effect and it goes all blurry. On this evidence, I have reservations over how well the 3D effect is going to work whilst you&#8217;re travelling.</p>
<p>For another viewpoint, check out <a href="http://www.zath.co.uk/nintendo-3ds-preview-event-uk-is-this-handheld-3d-gaming-console-a-game-changer/">Simon Barker&#8217;s experience at the Manchester Nintendo 3DS preview</a>.</p>
<p>After a bit of a talk about Spot Pass and Street Pass and whatnot (I wasn&#8217;t really paying attention), we fiiiiiinally got to spend a few (i.e. 5-ish) minutes on each of these game demos:</p>
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<h4>Lego Star Wars 3D</h4>
<p><strong>Debbie:</strong> It&#8217;s Lego Star Wars, yo. &#8216;Nuff said. </p>
<p>Oh, okay. It&#8217;s Lego Star Wars on a smaller screen with a bit of 3D effect thrown in for good measure. It&#8217;s still basically a side-scroller. Just as fun as the home console versions with the same gameplay and controls.</p>
<h4>Kid Icarus</h4>
<p><strong>Debbie:</strong> This game was designed for 3-armed mutants. You&#8217;re expected to fly using the analogue nub, aim using the stylus and touch-screen and shoot using the X button all at the same time. Ridiculous. You can sort of get away with plopping the aiming reticle in a strategic place on the screen and running around to aim but since I was on easy mode it was probably very forgiving. Seemed all right as far as third-person kill-everything-that-moves games go. Nice landscapes.</p>
<p><strong>Nick:</strong> After the initial &#8220;oooh, isn&#8217;t it pretty&#8221; thoughts have worn off, you realise that you don&#8217;t have enough arms to play the game. I ended up alternating between moving and aiming using my left hand plus stylus and my right hand hovering over the buttons. It was a case of vaguely aiming in the right direction with the stylus and then moving to hit the enemies using the analogue nub. It felt very awkward.</p>
<h4>Resident Evil: Mercenaries</h4>
<p><div id="attachment_5939" class="wp-caption alignright" style="width: 310px"><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS-Launch-Resi-Evil-Claire-Chris-Redfield-and-Zombies-small.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS-Launch-Resi-Evil-Claire-Chris-Redfield-and-Zombies-small-300x199.jpg" alt="" title="3DS Launch - Resi Evil Claire Chris Redfield and Zombies - small" width="300" height="199" class="size-medium wp-image-5939" /></a><p class="wp-caption-text">Chris isn't looking so good. I think the zombies won this round</p></div><strong>Nick:</strong> I wasn&#8217;t very impressed with this game at all. I found the controls sluggish and unresponsive, just like in all Resident Evil games. The 3D effect adds very little to the game. In fact a could barely notice the difference between the 2D and 3D versions as I played with the 3D slider. The gameplay itself is a one trick pony. Kill as many people as possible within the time limit. Dull, dull, dull.</p>
<h4>Face Raiders</h4>
<p><strong>Nick:</strong> I really liked playing Face Raiders once I&#8217;d got over the shock of seeing my face shooting back at me. It was quite fun blasting lots of my hovering faces into pieces. You also got to shoot other peoples faces who had previously been photographed by my 3DS. The &#8220;real-life&#8221; destructible background to the game was a clever feature and meant that you had to be careful where you were shooting. However, I can&#8217;t see myself playing this game on more than one or two occasions. There is no real depth to the gameplay. Fun, but without more variation to the gameplay, it will be short-lived enjoyment.</p>
<p><strong>Debbie:</strong> This game is stupid. Or maybe I&#8217;m stupid and couldn&#8217;t figure out what to do with the level 3 face-rotating boss and its stupid face-spinning cronies. </p>
<p>The game is touted as an augmented reality shooter. Take a photo of a friend&#8217;s face (or your own) and it gets transformed into flying enemy heads. The 3DS uses the console&#8217;s camera to treat your actual surrounding as the game&#8217;s background. You have to turn around to follow the flying heads and physically tilt the machine up and down to aim and shoot. There&#8217;s a bit of gimmicky scenery destruction which is nice in the technical sense and gets old quickly when it comes to entertainment value. Kids will probably love the game.</p>
<p><div id="attachment_5940" class="wp-caption alignleft" style="width: 209px"><a href="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS-Launch-Street-Fighter-Battle-small.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/02/3DS-Launch-Street-Fighter-Battle-small-199x300.jpg" alt="" title="3DS Launch - Street Fighter Battle - small" width="199" height="300" class="size-medium wp-image-5940" /></a><p class="wp-caption-text">Ryu. His punches have the strength of kicks.</p></div><br />
<h4>Street Fighter IV 3D Edition</h4>
<p><strong>Nick:</strong> This was perhaps the most impressive of all the games on show. Street Fighter IV looks absolutely gorgeous in 3D. Ok, I picked Cammy as my character, so I got some very impressive 3D buttocks ;-) They have made the game more accessible too, as you can now execute special moves simply by tipping the bottom screen. I did have a slight Kid Icarus control problem at one point. I was trying to move my charter using the analogue nub, activate a special move on the bottom of the screen and then try to kick the opponent using the X button. It meant that my hands were moving all over the 3DS. I&#8217;d be really concerned that I&#8217;d drop the damn thing if I was playing standing up on any form of moving vehicle!</p>
<h4>Legend Of Zelda &#8211; Ocarina of Time</h4>
<p><strong>Nick:</strong> Unfortunately, I only got to play Zelda for about 3 minutes before we were ushered off into another room at the event. But, I can say that Zelda on the 3DS looks fantastic and is really easy to control, unlike Kid Icarus. However, I really didn&#8217;t like the &#8220;move the 3DS console to aim&#8221; feature which you can use to aim the catapult. I just kept losing the 3D effect as I moved the console around in the air, making it even harder to aim. A silly and unnecessary feature.</p>
<p>Overall I was really impressed with the 3D technology and with Street Fighter IV and Zelda. Old games with new, fancy visuals!</p>
<p>Want to try the 3DS for yourself? Nintendo will be holding <a href="http://www.nintendo.co.uk/NOE/en_GB/events_31044.html">preview events in Bristol and Glasgow on the 12th and 13th Februrary 2011</a>. </p>
<p>They will also have 20 <a href="http://www.midlandsmcmexpo.com/">3DS machines available to try at the Midlands MCM Expo in Telford</a>, 19th February 2011 with <a href="http://www.play.com/Games/DS/4-/17944395/Resident-Evil-The-Mercenaries-3D/Product.html">Resident Evil: The Mercenaries 3D</a>, <a href="http://www.play.com/Games/DS/4-/15633914/Super-Street-Fighter-IV-3D-Edition/Product.html">Super Street Fighter IV 3D</a> and <a href="http://www.play.com/Games/DS/4-/15574594/The-Legend-Of-Zelda-Ocarina-Of-Time-3D/Product.html">The Legend of Zelda: Ocarina of Time 3D</a> as well as other unconfirmed titles. Best get your tickets quickly.</p>
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		<title>I Love Zombie &#8211; Support The Zombie Apocalypse</title>
		<link>http://www.theaveragegamer.com/2011/01/26/i-love-zombie-support-the-zombie-apocalypse/</link>
		<comments>http://www.theaveragegamer.com/2011/01/26/i-love-zombie-support-the-zombie-apocalypse/#comments</comments>
		<pubDate>Wed, 26 Jan 2011 06:58:12 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[bunnies]]></category>
		<category><![CDATA[Chun soft]]></category>
		<category><![CDATA[Cute]]></category>
		<category><![CDATA[horde]]></category>
		<category><![CDATA[love]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[S Mileage]]></category>
		<category><![CDATA[sheep]]></category>
		<category><![CDATA[Zombies]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=5870</guid>
		<description><![CDATA[This has got to be the cutest advert for a Zombie game ever! Staring the Japanese all-girl band S Mileage, it&#8217;s being used to advertise the the I Love Zombie game that has just been released in Japan. Are you doing the Zombie dance yet? It&#8217;s ok, nobody&#8217;s watching. Apart from your cat, and maybe your Kinect camera ;-) I [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.theaveragegamer.com/2011/01/26/i-love-zombie-support-the-zombie-apocalypse/ilovezombie_boxart/" rel="attachment wp-att-5878"><img src="http://www.theaveragegamer.com/wp-content/uploads/2011/01/ILoveZombie_BoxArt.jpg" alt="ILoveZombie_BoxArt" title="ILoveZombie_BoxArt" width="150" height="134" class="alignleft size-full wp-image-5878" /></a>This has got to be the cutest advert for a Zombie game ever! Staring the Japanese all-girl band <a href="http://en.wikipedia.org/wiki/S/mileage">S Mileage</a>, it&#8217;s being used to advertise the the I Love Zombie game that has just been released in Japan. </p>
<p>Are you doing the Zombie dance yet? It&#8217;s ok, nobody&#8217;s watching. Apart from your cat, and maybe your Kinect camera ;-)</p>
<p><center><iframe title="YouTube video player" class="youtube-player" type="text/html" width="480" height="390" src="http://www.youtube.com/embed/RyMCUUke3a8?rel=0" frameborder="0" allowFullScreen></iframe></center></p>
<p>I love Zombie is different to other Zombie games as it&#8217;s all about helping and nurturing Zombies rather than killing them. You need to herd the horde to overrun cites and towns to get back the &#8220;precious thing&#8221; that was stolen from their farms. Yeah, the Zombies used to be farmers before they were screwed over by horrible, evil, nasty humans who deserve to die by cold dead, Zombie hands. </p>
<p>See, now you want to help the Zombies, don&#8217;t you? Apparently Zombies like bunnies too, as shown in the video below. However the sheep prove to be a bit more of a handful for the poor Zombies. Baa!</p>
<p><center><iframe title="YouTube video player" class="youtube-player" type="text/html" width="550" height="335" src="http://www.youtube.com/embed/2_zMnet4XFg?rel=0" frameborder="0" allowFullScreen></iframe></center></p>
<p>No word yet if <a href="http://zorozoro.chunsoft.jp/index.html">I Love Zombie</a> is going to be released outside Japan. I really hope it does, as I really want to care for my own Zombie hoard! Braaaaainnnnssssssss.</p>
<p><em>I Love Zombie is out now for the Nintendo DS in Japan.</em></p>
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		<title>Freddie Flintoff&#8217;s Powerplay Cricket &#8211; Available Now</title>
		<link>http://www.theaveragegamer.com/2010/08/16/freddie-flintoffs-powerplay-cricket-available-now/</link>
		<comments>http://www.theaveragegamer.com/2010/08/16/freddie-flintoffs-powerplay-cricket-available-now/#comments</comments>
		<pubDate>Sun, 15 Aug 2010 23:23:48 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[animals]]></category>
		<category><![CDATA[Cricket]]></category>
		<category><![CDATA[Freddie Flintoff]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=3309</guid>
		<description><![CDATA[Blasting its way onto the DS right now is Freddie Flintoff&#8217;s powerplay cricket. This is the first cricket game on the DS, and I&#8217;m pretty sure its the first cricket game to feature animals on the pitch. I mean check out the screenshots. What is that cow doing there and the flying koala? Madness. Anyway, the game looks pretty good. [...]]]></description>
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<p>Blasting its way onto the DS right now is <a href="http://playcom.at/Weefz?CTY=85&amp;DURL=http://www.play.com/Games/DS/4-/14956575/Freddie-Flintoff-Power-Play-Cricket/Product.html">Freddie Flintoff&#8217;s powerplay cricke</a>t. This is the first cricket game on the DS, and I&#8217;m pretty sure its the first cricket game to feature animals on the pitch. I mean check out the screenshots. What is that cow doing there and the flying koala? Madness.</p>
<p>Anyway, the game looks pretty good. So whilst Freddie is sorting out his <a href="http://www.mirror.co.uk/celebs/news/2010/01/31/andrew-flintoff-s-boozing-days-behind-him-as-he-moves-family-to-dubai-115875-22007220/">knee problems in Duba</a>i, you can be <a href="http://www.youtube.com/watch?v=4yhi5a7GeAE&#038;feature=related">beating the Aussie&#8217;s</a> at cricket on your DS. Hehe</p>
<h5>Screenshots:</h5>
<p><a href="http://www.theaveragegamer.com/wp-content/uploads/2010/08/FreddieFlintoffCricket-FlyingKoala.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2010/08/FreddieFlintoffCricket-FlyingKoala.jpg" alt="Freddie Flintoff Cricket featuring lots of animals" title="FreddieFlintoffCricket-FlyingKoala" width="200" height="300" class="alignleft size-full wp-image-3314" /></a><a href="http://www.theaveragegamer.com/wp-content/uploads/2010/08/FreddieFlintoffCricket-DS.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2010/08/FreddieFlintoffCricket-DS-286x300.jpg" alt="Freddie Flintoff Cricket on the DS" title="FreddieFlintoffCricket-DS" width="286" height="300" class="alignleft size-medium wp-image-3313" /></a><br />
<a href="http://www.theaveragegamer.com/wp-content/uploads/2010/08/FreddieFlintoffCricket-Cow.jpg"><img src="http://www.theaveragegamer.com/wp-content/uploads/2010/08/FreddieFlintoffCricket-Cow.jpg" alt="Freddie Flintoff Cricket with added cow" title="FreddieFlintoffCricket-Cow" width="200" height="300" class="alignleft size-full wp-image-3312" /></a></p>
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		<title>E3 Expo &#8211; Zelda: Spirit Tracks</title>
		<link>http://www.theaveragegamer.com/2009/06/07/e3-expo-zelda-spirit-tracks/</link>
		<comments>http://www.theaveragegamer.com/2009/06/07/e3-expo-zelda-spirit-tracks/#comments</comments>
		<pubDate>Sun, 07 Jun 2009 09:19:13 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Phantoms]]></category>
		<category><![CDATA[trains]]></category>
		<category><![CDATA[Zelda]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=1399</guid>
		<description><![CDATA[Choo, choo! Link is back on the DS with more touchscreen fun and trains.]]></description>
			<content:encoded><![CDATA[<p><img class ="imgright" src="http://www.theaveragegamer.com/wp-content/Logo Images/ZeldaSpiritTracksLogotb.jpg" width="100" height="57" alt="ZeldaSpiritTracksLogotb.jpg" title="ZeldaSpiritTracksLogotb.jpg" />Due for release towards the end of this year is the latest DS Zelda. Taking place 100 years after the Phantom Hourglass, Link now gets about using a train, rather than a boat. Other changes include new weapons and the ability to control a phantom (the enemies in the previous game).</p>
<p>I liked <a href="http://www.theaveragegamer.com/2008/01/25/zelda-the-phantom-hourglass-review-ds/">Zelda: Phantom Hourglass</a> as a whole, apart from the repetitive nature of one of the dungeons. So no more of that please. Also I really, really, really hope that they fix the crappy save system on Zelda games so you can resume where you left off. No idea if this is the case in Spirit Tracks, but you can but hope.</p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=9,0,0,0" width="550" height="309" id="gb_player" align="middle"><param name="allowScriptAccess" value="sameDomain" /><param name="allowFullScreen" value="true" /><param name="movie" value="http://www.giantbomb.com/video/video.swf" /><param name="quality" value="high" /><param name="flashvars" value="paramsURI=http%3A//www.giantbomb.com/video/params/758/?w=1"></param><param name="videoURI" value="http://media.giantbomb.com/video/tr_zelda_060209.flv"><param name="bgcolor" value="#000000" /><embed src="http://www.giantbomb.com/video/video.swf" quality="high" bgcolor="#000000" width="550" height="309" name="gb_player" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" type="application/x-shockwave-flash" pluginspage="http://www.macromedia.com/go/getflashplayer" flashvars="paramsURI=http%3A//www.giantbomb.com/video/params/758/?w=1" />
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		<title>Air Traffic Chaos &#8211; Aircraft controlling fun on your DS</title>
		<link>http://www.theaveragegamer.com/2009/01/12/air-traffic-chaos-aircraft-controlling-fun-on-your-ds/</link>
		<comments>http://www.theaveragegamer.com/2009/01/12/air-traffic-chaos-aircraft-controlling-fun-on-your-ds/#comments</comments>
		<pubDate>Mon, 12 Jan 2009 07:30:55 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[DS]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[aircraft]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[stress]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=817</guid>
		<description><![CDATA[Want to be an air traffic controller? Now you can.]]></description>
			<content:encoded><![CDATA[<p><img class = "imgright" src="http://www.theaveragegamer.com/wp-content/Screenshots/AirTrafficChaos/AirTrafficChaos-BoxArt.jpg" width="130" height="116" alt="AirTrafficChaos-BoxArt" title="AirTrafficChaos-BoxArt" /><a href="http://www.majescoentertainment.com/">Majesco Entertainment</a> released this little gem of a game in the US last year. It allows you to fulfil your dreams/nightmares of being an air traffic controller. You get to control all incoming and outgoing air traffic at 5 different airports. This can all get a little bit hectic when your controlling 4 inbound and 4 outbound aircraft at once!</p>
<p>Currently there is no UK release date, however, you can pick up the US version of about 20 GBP from <a href=" http://www.play-asia.com/paOS-13-71-ba-49-en-15-air+traffic+chaos-70-2te3.html">PlayAsia.com</a>. Here&#8217;s some screenshots and gameplay video (including a mid-air collision!)</p>
<p><img class = "imgleft" src="http://www.theaveragegamer.com/wp-content/Screenshots/AirTrafficChaos/AirTrafficChaos-SeaApproach.jpg" width="245" height="368" alt="AirTrafficChaos-SeaApproach" title="AirTrafficChaos-SeaApproach" /><img class = "imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/AirTrafficChaos/AirTrafficChaos-PlanesEverywhere.jpg" width="245" height="368" alt="AirTrafficChaos-PlanesEverywhere" title="AirTrafficChaos-PlanesEverywhere" /></p>
<p><center><object width="480" height="385"><param name="movie" value="http://www.youtube.com/v/lOCvmefsIdk&#038;hl=en&#038;fs=1&#038;rel=0"></param><param name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src="http://www.youtube.com/v/lOCvmefsIdk&#038;hl=en&#038;fs=1&#038;rel=0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="480" height="385"></embed></object></center><br />
<em><br />
Air Traffic Chaos is out now in the US for the Nintendo DS. UK release date TBC.</em></p>
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		<title>Nintendogs DS UK shortage</title>
		<link>http://www.theaveragegamer.com/2005/11/28/nintendogs-ds-uk-shortage/</link>
		<comments>http://www.theaveragegamer.com/2005/11/28/nintendogs-ds-uk-shortage/#comments</comments>
		<pubDate>Mon, 28 Nov 2005 16:25:42 +0000</pubDate>
		<dc:creator>Debbie Timmins (Weefz)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[DS]]></category>
		<category><![CDATA[GAME]]></category>
		<category><![CDATA[Mario Kart]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[supply problems]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/2005/11/28/nintendogs-ds-uk-shortage/</guid>
		<description><![CDATA[They are ridiculously cute but if you were thinking of buying the Â£99.99 Nintendogs DS bundle for your girlfriend/cousin/mum for Christmas (like loads of my gamer friends were) it&#8217;s getting really hard to find these days and there&#8217;s no word from Nintendo as to whether or not they&#8217;ll be restocking stores before Christmas, but it doesn&#8217;t look good. Nintendogs by [...]]]></description>
			<content:encoded><![CDATA[<p><img class="imgleft" src="http://www.theaveragegamer.com/wp-content/Game Art/Nintendogs/NintendogsArtSmall.jpg" width="100" height="95" alt="3 cute Nintendogs" title="3 cute Nintendogs" /> They are ridiculously cute but if you were thinking of buying the Â£99.99 Nintendogs DS bundle for your girlfriend/cousin/mum for Christmas (like loads of my gamer friends were) it&#8217;s getting really hard to find these days and there&#8217;s no word from Nintendo as to whether or not they&#8217;ll be restocking stores before Christmas, but it doesn&#8217;t look good. Nintendogs by itself is sold out of most online retailers as well. MCV has quoted Nintendo UK general manager David Yarnton&#8217;s comment on Nintendo&#8217;s Christmas plans as &#8220;We have enough stock to meet demand&#8221;, &#8220;If someone wants to place an order for a Nintendo DS we can ship it.&#8221; and &#8220;That was the plan anyway, that we&#8217;d move from Nintendogs to the Mario Kart bundle.&#8221; Mario Kart isn&#8217;t quite the same target market though, is it?</p>
<p>You can still find the bundles in GAME stores as long as you don&#8217;t mind buying them with other games bundled in there. Today the bundles by themselves are going for around Â£150 on <a href="http://search.ebay.co.uk/search/search.dll?sofocus=bs&#038;sbrftog=1&#038;from=R10&#038;satitle=nintendogs+pak&#038;sacat=1249%26catref%3DC6&#038;bs=Search&#038;fsop=1%26fsoo%3D1&#038;coaction=compare&#038;copagenum=1&#038;coentrypage=search&#038;fgtp=&#038;sargn=-1%26saslc%3D3&#038;sadis=200&#038;fpos=E14+3WA&#038;ga10244=10425&#038;ftrt=1&#038;ftrv=1&#038;saprclo=&#038;saprchi=">eBay</a>, so if you see them in your local store there could be a nice little money-spinner there&#8230;</p>
<p>I got mine for my birthday over the weekend, thanks to a lovely and determined puppy-hunting boyfriend :) Review of Bobo the cute brown toy poodle coming tomorrow!</p>
<p><strong>Update 8:40pm:</strong> Stuck my head in a few GAME stores on the way home and all the ones that were there last week are gone! They&#8217;re disappearing fast! Will keep my eyes open and let you know if I find any.</p>
<p><strong>Update 16/12/05:</strong> Pink bundles spotted in stock! Keep an eye on <a href="http://www.theaveragegamer.com/2005/12/16/pink-nintendogs-bundle-in-stock-in-york/">this post</a> for more store and contact details as we find them.</p>
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