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	<title>The Average Gamer &#187; Criterion</title>
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	<link>http://www.theaveragegamer.com</link>
	<description>Video games news and reviews from the UK</description>
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		<title>Burnout Paradise &#8211; Big Surf Island</title>
		<link>http://www.theaveragegamer.com/2009/05/28/burnout-paradise-big-surf-island/</link>
		<comments>http://www.theaveragegamer.com/2009/05/28/burnout-paradise-big-surf-island/#comments</comments>
		<pubDate>Thu, 28 May 2009 18:47:02 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Big Surf Island]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[Criterion]]></category>

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		<title>How To Restart An Event In Burnout Paradise</title>
		<link>http://www.theaveragegamer.com/2009/02/08/how-to-restart-an-event-in-burnout-paradise/</link>
		<comments>http://www.theaveragegamer.com/2009/02/08/how-to-restart-an-event-in-burnout-paradise/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 22:19:38 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[restart]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=1056</guid>
		<description><![CDATA[Criterion finally add the restart feature to Burnout Paradise. But they've sort of hidden it.]]></description>
			<content:encoded><![CDATA[<p><img class = "imgright" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/BurnoutParadise-LogoWhite-sm.jpg" width="150" height="117" alt="BurnoutParadise-LogoWhite" title="BurnoutParadise-LogoWhite" />Ok, so Criterion have added the restart feature to Burnout Paradise with the free <a href="http://www.theaveragegamer.com/2009/01/25/burnout-paradise-6th-feb-update-free/">6th Feb 09 update</a>. But where the heck is it? </p>
<p>You&#8217;d think that after failing an event you&#8217;d see an option to restart it? Err, no. Its been added to the options menu opened by pressing the right d-pad button:<br />
<center><img class ="imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/BurnoutParadiseRestart.JPG" width="480" height="319" alt="BurnoutParadiseRestart" title="BurnoutParadiseRestart" /></center></p>
<p><del datetime="2009-02-09T22:25:56+00:00">Also the restart option is only available during an event! When you fail an event the option disappears and pressing right on the d-pad opens up your freeburn online menu as it always has.</del> If you want to restart the last event you can do this as well now. As before press right on the d-pad to open up the Paradise City Live! menu. You should now see the option â€œrestart previous event.â€</p>
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		</item>
		<item>
		<title>Burnout Paradise &#8211; Party Pack</title>
		<link>http://www.theaveragegamer.com/2009/02/08/burnout-paradise-party-pack/</link>
		<comments>http://www.theaveragegamer.com/2009/02/08/burnout-paradise-party-pack/#comments</comments>
		<pubDate>Sun, 08 Feb 2009 07:30:31 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[Criterion]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=1047</guid>
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		<title>Burnout Paradise: The Ultimate Box trailer</title>
		<link>http://www.theaveragegamer.com/2009/01/26/burnout-paradise-the-ultimate-box-trailer/</link>
		<comments>http://www.theaveragegamer.com/2009/01/26/burnout-paradise-the-ultimate-box-trailer/#comments</comments>
		<pubDate>Mon, 26 Jan 2009 20:12:38 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[Videos]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[Criterion]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=880</guid>
		<description><![CDATA[]]></description>
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		<title>Burnout Paradise &#8211; 6th Feb Update (FREE)</title>
		<link>http://www.theaveragegamer.com/2009/01/25/burnout-paradise-6th-feb-update-free/</link>
		<comments>http://www.theaveragegamer.com/2009/01/25/burnout-paradise-6th-feb-update-free/#comments</comments>
		<pubDate>Sun, 25 Jan 2009 15:13:56 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Free]]></category>
		<category><![CDATA[restart]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=864</guid>
		<description><![CDATA[Yay, Criterion have finally added the restart ability to Burnout Paradise in a free update]]></description>
			<content:encoded><![CDATA[<p><img class = "imgright" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/BurnoutParadise-LogoWhite-sm.jpg" width="150" height="117" alt="BurnoutParadise-LogoWhite" title="BurnoutParadise-LogoWhite" />Criterion will be releasing a free update to Burnout Paradise on the 6th Feb 09. This coincides with the release of the Burnout Paradise party pack, which you have to pay for.</p>
<p>There&#8217;s quite a lot of good stuff in the <a href="http://www.criteriongames.com/article.php?artID=384">free update</a> though:</p>
<ul>
<li><strong>Restart </strong>- You can now quit or fail and event and restart it. Yay!!!!!</li>
<li><strong>Self-righting Barrel rolls</strong> &#8211; Making them nice and simple to pull off</li>
<li><strong>Vibrant visuals</strong> &#8211; Billboards, smashes and super jumps are now more obvious (via pulsation, and colour tweaks)</li>
<li><strong>Road rage tweaked</strong> &#8211; Time is not added after you&#8217;ve reached the target car total</li>
<li><strong>Stunt timer tweaked</strong> &#8211; Countdown is slower, making it easier to play at the start</li>
<li><strong>Vehicle dynamics overhaul</strong> &#8211; First cars available are now easier to drive</li>
<li><strong>Rebalanced events</strong> &#8211; To take into account all the other updates</li>
<li><strong>Junkyard tweaked</strong> &#8211; Easier to view vehicle stats, now with added vehicle filter</li>
<li><strong>In-game browser site</strong> &#8211; For PC and PS3 only to bring the upcoming Criterion Games Network</li>
<li><strong>In-game store </strong>- Easier to browse and buy new content</li>
</ul>
<p>I&#8217;m very happy to see that Criterion have finally given in and added the restart feature. This improves the game no end by vastly reducing the time I used to spend driving back to the start of an event. Also Criterion are going to announce more details about the upcoming Criterion Games Network next week.</p>
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		<title>Burnout Paradise &#8211; Legendary Cars Pack Lineup</title>
		<link>http://www.theaveragegamer.com/2009/01/10/burnout-paradise-legendary-cars-pack-lineup/</link>
		<comments>http://www.theaveragegamer.com/2009/01/10/burnout-paradise-legendary-cars-pack-lineup/#comments</comments>
		<pubDate>Sat, 10 Jan 2009 12:35:47 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Burnout Paradise]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Legendary]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/?p=800</guid>
		<description><![CDATA[4 classic cars from the 80's set to light up Paradise City]]></description>
			<content:encoded><![CDATA[<p><img class = "imgright" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/BurnoutParadise-LogoWhite-sm.jpg" width="150" height="117" alt="BurnoutParadise-LogoWhite" title="BurnoutParadise-LogoWhite" /><a href="http://www.criteriongames.com/article.php?artID=382">Criterion</a> have released details about all 4 cars in the legendary cars pack which is due to be released in Spring 2009 for <a href="http://www.theaveragegamer.com/2007/12/23/burnout-paradise-official-paradise-city-map/">Burnout Paradise</a>. They are:</p>
<ul>
<li><strong>Jansen 88 Special</strong> &#8211; DeLorean DMC-12 from Back to the Future</li>
<li><strong>Manhattan Spirit</strong> &#8211; Ecto 1 from Ghostbusters</li>
<li><strong>GT Knighthawk</strong> &#8211; Ford Mustang Shelby GT500KR used in the new Knight Rider</li>
<li><strong>Cavalry Bootlegger</strong> &#8211; 1969 Dodge Charger from Dukes of Hazzard</li>
</ul>
<p>No idea how much this pack is going to cost, but probably around the 600-800 MS point mark. Here&#8217;s some pictures of these iconic cars (3 are iconic, 1 is just not <a href="http://en.wikipedia.org/wiki/KITT">KITT</a>. Boo) and a video of the Jansen 88 in action and a look at the other 3:</p>
<p><center><img class = "imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/88%20Special.jpg" width="480" height="270" alt="88 Special" title="88 Special" /></center><br />
<center><img class = "imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/Manhattan%20Spirit.jpg" width="480" height="270" alt="Manhattan Spirit" title="Manhattan Spirit" /></center><br />
<center><img class = "imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/GT%20Nighthawk.jpg" width="480" height="270" alt="GT Nighthawk" title="GT Nighthawk" /></center><br />
<center><img class = "imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/Cavalry%20Bootlegger.jpg" width="480" height="270" alt="Cavalry Bootlegger " title="Cavalry Bootlegger " /></center></p>
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		<title>Burnout Paradise &#8211; Official Paradise City Map</title>
		<link>http://www.theaveragegamer.com/2007/12/23/burnout-paradise-official-paradise-city-map/</link>
		<comments>http://www.theaveragegamer.com/2007/12/23/burnout-paradise-official-paradise-city-map/#comments</comments>
		<pubDate>Sun, 23 Dec 2007 07:30:14 +0000</pubDate>
		<dc:creator>Nick Silversides (CaptSkyRocket)</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Burnout]]></category>
		<category><![CDATA[Criterion]]></category>
		<category><![CDATA[Map]]></category>
		<category><![CDATA[Paradise City]]></category>

		<guid isPermaLink="false">http://www.theaveragegamer.com/2007/12/23/burnout-paradise-official-paradise-city-map/</guid>
		<description><![CDATA[Criteron Games have recently released the official route map of Paradise City. Now we can see what&#8217;s beyond those pesky concrete barriers that you hit all to often in the Burnout Paradise demo. All I&#8217;ve got to do now is memorise all those routes and I&#8217;m away. Easy. Ladies and Gentlemen, I present to you the Paradise City map: Those [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.criteriongames.com/">Criteron Games</a> have recently released the official route map of Paradise City. Now we can see what&#8217;s beyond those pesky concrete barriers that you hit all to often in the <a href="http://www.theaveragegamer.com/wp-admin/post.php?action=edit&#038;post=499">Burnout Paradise demo</a>. All I&#8217;ve got to do now is memorise all those routes and I&#8217;m away. Easy. </p>
<p>Ladies and Gentlemen, I present to you the Paradise City map:<br />
<center><br />
<img class ="imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/BurnoutParadise/BurnoutParadise-OfficialMap.jpg" width="461" height="288" alt="Burnout Paradise - Official Map" title="Burnout Paradise - Official Map" /></center></p>
<p>Those avid TAG readers will notice that the map shown above has changed somewhat since we <a href="http://www.theaveragegamer.com/2007/01/04/burnout-5-route-map/">first revealed it</a> nearly a year ago. </p>
<p><script type="text/javascript"><!--
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</p>
<p>Here&#8217;s what the Paradise city map looked like 12 months ago:<br />
<center><img class = "imgcentre" src="http://www.theaveragegamer.com/wp-content/Screenshots/Burnout5/Burnout5.jpg" width="450" height="318" alt="Burnout5RouteMap" title="Burnout5RouteMap" /></center></p>
<p>Amongst all the route changes, large chunks of the map have been chopped, including the airport. Did you have to cut the airport, Criterion? I quite fancied going all <a href="http://en.wikipedia.org/wiki/Grand_Theft_Auto_III">GTA 3</a> and driving recklessly between all the planes. Boo. Anyway, the map is still pretty big, as anyone whose played the <a href="http://www.theaveragegamer.com/wp-admin/post.php?action=edit&#038;post=499">Burnout Paradise demo</a> will testify.</p>
<p>You can download a hi-res version of the map from <a href="http://www.criteriongames.com/burnout/paradise/mediadownloads/">Criterion&#8217;s Burnout Paradise Downloads</a> page.</p>
<p><strong>Update 2nd Mar 08:</strong> Here&#8217;s a great <a href="http://www.senocular.com/burnout/">interactive Burnout Paradise map</a>. It contains all the locations of the super jumps, smashes, billboards etc.<br />
<strong><br />
Update 2nd Jan 09:</strong> Criterion is releasing the <a href="http://www.criteriongames.com/packs/island.php">Big Surf Island download pack</a> in 2009 to expand the Burnout Paradise map eastwards (the bit where the airport used to be on the old map). From the media that Criterion have released about this pack it looks like the airport has gone, to be replaced by a hotel, palm tress and a construction yard (with jumps).</p>
<p><em>Burnout Paradise is out now on <a href="http://playcom.at/Weefz?CTY=37&#038;DURL=http://www.play.com/Games/Xbox360/4-/1134570/Burnout-Paradise/Product.html">Xbox 360</a> and <a href="http://playcom.at/Weefz?CTY=37&#038;DURL=http://www.play.com/Games/PlayStation3/4-/1134571/Burnout-Paradise/Product.html">Playstation 3</a></em></p>
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