Archive for category: Featured
Brett Phipps / 3rd Feb, 2012 7:29 pm
Ever since Sony first released details of the PlayStation Vita way back in January last year (or the NGP – next-generation portable, as it was being called back then), I was immediately sold on the premise. Then we were treated to an amazing full reveal in June, showing off the Vita’s hardware and amazing line-up of triple-A games. Sony also [...]
Ed Campion / 1st Feb, 2012 9:30 am
Videogames are about killing. That’s an intentionally provocative statement, but its one that the proponents of the “games are art” movement tend to skip over. They’ll suggest a large number of beautiful games; Shadow Of The Colossus often comes up here, despite being a game whose core gameplay revolves around exploring a landscape in order to find and kill beautiful, [...]
Debbie Timmins (Weefz) / 30th Jan, 2012 7:00 pm
The Syndicate demo will be out for Xbox Live Gold users on 31st Jan (tomorrow) and PSN on 1st Feb. EA gave us a hands-on preview with the co-op mode. It’s good. Real good. I imagine it would be a bloody nightmare if you play with online randomers. The Western Europe map that will be available is 4-player co-op and [...]
Pippa Hall / 27th Jan, 2012 4:23 pm
It’s Spring (nearly) and with it come thoughts of cleaning or at least thoughts of other people cleaning. To try and get in to the spirit of the moment I decided to have a bit of a rummage around on my PC and maybe organise it a little. This tends to involve randomly deleting anything that looks messy (i.e. not [...]
Debbie Timmins (Weefz) / 25th Jan, 2012 2:40 am
“He’s looking for a Kimura” Get used to this. You’ll be hearing it a lot, at least if the tournament I played is anything to go by. The development team at THQ have worked hard on making the commentary system sound natural. “You’re actually getting live broadcast feeds,” I was told by senior designer Wes Bunn. “The UFC gives us [...]
Lewis Rayne / 23rd Jan, 2012 3:53 pm
Final Fantasy XIII was undeniably beautiful. The world it created was vast and full of life. My explorations through the great plains of Gran Pulse and the Ice Fields on Cocoon never failed to drop my jaw on more than one occasion yet there was something not quite right about it. Sadly FFXIII had one major problem along with a [...]
Brett Phipps / 20th Jan, 2012 8:49 pm
Resident Evil is a franchise I hold very close to my heart. Ever since I was a child, I have been terrified by the intense scares of this survival horror, creeping through the corridors of the infamous mansion of Resident Evil’s debut entry, and I’ve survived the horrors of Raccoon City. From the moment you press start at the opening [...]
Debbie Timmins (Weefz) / 18th Jan, 2012 10:56 pm
The demo for Kingdoms of Amalur: Reckoning was released on Xbox Live and PSN this week. Some have criticised it for clinging to old fantasy RPG tropes. Others have called it “the game that Lionhead have been trying to make for three iterations.” I’ve spent hours playing on preview builds of the game, so here’s the score. The Concept Amalur [...]
Brett Phipps / 16th Jan, 2012 2:21 pm
We have seen it many times as videogame fans. Franchises becoming so repetitive in their sequels they become stagnated, before the ultimate rejuvenation and complete overhaul of the formula. This is highlighted by the recent rough times experienced by the Pro Evolution Soccer and Final Fantasy series. February 3rd is a big date for fight fans, for it marks the [...]
Nick Silversides (CaptSkyRocket) / 6th Jan, 2012 2:26 pm
Imagine a world where you can do what you want, when you want and get adored just for existing. As I covered in my hands-on preview at Gamescom 2011, Saints Row: The Third lets you live that fictional life while having fun in the most outrageous way possible. Amazingly Insane Your home for the majority of the game is the [...]
Josh West / 5th Jan, 2012 5:02 pm
We could talk all day on the strides made by Microsoft’s Xbox Live Arcade and Sony’s Playstation Network in recent years to create interesting new single player experiences, but on the multiplayer side of things, eh, it leaves a little to be desired. Outside of cutesy side-scrolling adventures like Castle Crashers and Scott Pilgrim vs. The world, there isn’t a [...]
Robbie Paterson / 3rd Jan, 2012 7:12 pm
I recently celebrated my 29th birthday, so in celebration, this essay – and it is an essay, before you start getting too comfortable – is one man’s ill-informed but highly personal exploration of the world of the shoot ‘em up. For the uninitiated, shoot ‘em ups, or ‘shmups’, are a sub-genre of games where the player is faced with a fairly [...]
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